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Gary Grigsby's War Between The States receives three awards!
February 3, 2009 - Matrix Games and 2by3Games are happy to learn that Gary Grigsby's War Between The States has won the following awards:
- Gamer Hall's Best Strategy Game in 2008, 1st place - Usenet War-Historical's Wargame of the Year 2008, bronze medal - 2008 Wargame of the Year at Flashofsteel.com
We are very pleased to receive this acknowlegdement of excellence from these hard core strategy gamers.
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Gary Grigsby's World At War - A World Divided has been released!!
October 20, 2006 - Matrix Games and 2by3Games are thrilled to announce the release of Gary Grigsby's World At War - A World at War, our sequel to the award-winning Gary Grigsby's World At War. We've added a lot of more rules & features requested by players like: Veteran & Elite units, Random Events, Spies & Sigint, Diplomatics, Unit graphics changing to reflect advancements in technology - just to mention some. You also have the option, once the war is won, to continue the game as a war between the Western Allies and Russia. The game is available via digital download and as a boxed product.
Click here to buy a GGWAW-AWD from Matrix games.
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Gary Grigsby's World At War now has TCP/IP capability!
November 8, 2005 - A new beta patch has been released for Gary Grigsby's World At War which adds TCP/IP capability to the game.
For more information, please click here to enter the Gary Grigsby's World At War forums.
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Gary Grigsby's World At War Demo version has been released!
August 9, 2005 - Matrix Games and 2by3Games are happy to offer gamers a demo version release of Gary Grigsby's World At War. The demo includes two tutorial scenarios as well as a full year of the 1941 campaign scenario. The demo version is a fully functional version of our grand Strategy game release. If you still did not get a copy of it this is your chance to get first hand peek at what so many other gamers are experiencing right now.
Click here to find out where to download the demo version.
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2by3 Games at Origins 2005
June 26, 2005 - Keith Brors and Joel Billings from 2by3Games will be present at the Matrix booth (Booth 1200) at the Origins Gaming Convention 2005. The event will take place June 29th to July 3rd in Columbus, Ohio. Information on Origins is available from www.originsgames.com
Joel and Keith will be demonstrating our latest products and answering questions about past games and those in development. If you attend Origins please pay us a visit, we look forward too see you at booth 1200.
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Gary Grigsby's World At War has been released!!
March 31, 2005 - Matrix Games and 2byGames are thrilled to announce the release of Gary Grigsby's World At War. Already hailed by some fans as a classic and awarded with the Editor's Choice Award by IGN, this game is now widely available in stores all over the US and Canada. It will be coming to other countries in the future.
The game is also available via digital download.
Click here to buy a digital download version from Matrix games.
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Gary Grigsby's World At War has gone gold!
February 28, 2005 - Matrix Games and 2byGames are very exited to announce that the long awaited Gary Grigsby's World At War has officially gone gold. This grand strategy title, already hailed in many previews as a game that appeals to both casual and hardcore players, is to be released in march.
To learn more about the game, please click here .
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New Release date for World At War
October 6, 2004 - The release of our long awaited game, Gary Grigsby's World At War, has been moved to February, 2005. With this extra time we plan to get in additional AI improvements, gameplay improvements and testing.
Please read the Matrix games news item for additional info.
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War in the Pacific has been released!
July 11, 2004 - Matrix Games and 2by3Games are very proud to announce that War in the Pacific has been released. The game is now available as Digital Download and CD Direct (CD in the mail).
For more details about the game please read the announcement from Matrix Games.
To buy the game please enter the Matrix Games online store.
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War in the Pacific has gone GOLD!
June 24, 2004 - Matrix Games and 2by3Games have the great pleasure of announcing that our long awaited title, War in the Pacific, has finally been released! We will be selling a limited number of copies at the Origins Game Convention 2004 in Colombus, Ohio, from June 24th to June 27th. If you attend Origins we hope to see you at booth 1106, where Keith Brors from 2by3Games will be present to answer all your questions and discuss the game. We will also be showing previews of World at War.
Don't miss out this excellent opportunity to meet one of our developers in person and see for yourself what we have in mind for the future.
Click here to read the Matrix Games press release.
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Developer's Journal added to the website
March 10, 2004 - 2by3Games have brought you excellence in inside information!!
We are pleased to present the Developer's Journal, a regular column written by 2by3Games developers for all gamers out there wanting to know more about what's happening behind the scenes.
Do you find yourself anxiously waiting for War in the Pacific or World At War?? We invite you to read the journal and find out what's going on! Only if you were able to read our developers private mail can you get much better information than this.
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Gary Grigsby's World At War has been announced!!
February 18, 2004 - Matrix Games and 2by3 Games are pleased to announce the development of an exciting new World War II grand strategy title, Gary Grigsby's World At War, to be released later this year by Matrix Games.
Read the complete press release here.
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War in the Pacific is progressing
February 18, 2004 - Matrix Games and 2by3 Games are progressing well on War in the Pacific. We hope to reach a Beta within the next 60 days. If all goes well the game should be ready for release this next summer.
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New interview of Joel Billings and Gary Grigsby
July 31, 2003 - The Wargamer has published a new interview of Joel and Gary where they both tell a little about how they got into wargaming, their current War in the Pacific project and they also give a few hints at what the future might bring!
You can read the review here.
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New review of Uncommon Valor
April 14, 2003 - A new review of Uncommon Valor is available on the web.
"...Uncommon Valor is perhaps the best, most comprehensive wargame ever created for any computer platform. It sets a new industry standard for grognardian wargames. I cant't wait to see what else 2by3 has in store for us next." SimHQ.com
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2by3Games and Uncommon Valor win awards
March 8, 2003 - We are proud to announce that 2by3Games and Uncommon Valor has won a total of four awards in the Wargamer's 2002 awards
- 2nd Readers' Choice award to 2by3Games in the category Developer: Best of the Year. - The Wargamers staff's Bronze award to Uncommon Valor in the category WarGame: Best of the Year. - 2nd Readers' Choice award to Uncommon Valor in the category WarGame: Best of the Year. - 2nd Readers' Choice award to Uncommon Valor in the category Best of the Year: Game of the Year.
" The Wargamers Best of the Year awards and Reader's Choice awards are awarded each year by the Wargamer staff and their readers to honor the very best titles in every genre as well as the fine developers and publishers who brought them to the marketplace. "
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Ladders and Forums for Uncommon Valor
October 2, 2002 - Tired of playing the AI and looking for a real challenge?
Then you will be delighted to know that The Blitzkrieg Wargaming Club and Warfare HQ has added ladders for our Uncommon Valor game.
That means you can play other humans via PBEM, register the result of your games and compare your achievements against those of other players registered at these clubs.
While you wait for your opponents move, you can engage in discussion about tactics & strategies at the forums they have dedicated to Uncommon Valor.
If you have not felt the thrill of fighting real human opponents instead of the computer, we really recommend you give it a try.
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Online reviews of Uncommon Valor
August 27, 2002 - Check out the following online reviews of our Uncommon Valor game:
"...Uncommon Valor is truly excellent. It's one of those rare games that manages to combine detail, historical accuracy and playability to make a truly engaging and entertaining strategy game." Games Domain - 4 out of 5 - Top Game
"...this game is very challenging (but rewarding and highly addictive), but then so is real war."Game Zone - 8.5 out of 10
"...Uncommon Valor takes much time to fathom, but after that time is over, you'll end up enjoying it."Gamespot - 7.8 out of 10
"...Uncommon Valor is a spectacular operational level wargame that provides players with an unparalleled level of depth in the way it portrays the air, land and naval forces of both combatants and the deadly engagements in the WWII Pacific Area."The Wargamer
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Uncommon Valor Ships !
May 14, 2002 - Uncommon Valor: Campaign for the South Pacific is now shipping.
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Uncommon Valor goes gold !
April 15, 2002 - Uncommon Valor: Campaign for the South Pacific Ready for Release
Uncommon Valor: Campaign for the South Pacific Ready for Release Operational Wargame From Matrix Games and 2 by 3's Legendary Design Team Goes Gold
STATEN ISLAND, NY - April 12th, 2002 - Matrix Games is proud to announce that Uncommon Valor: Campaign for the South Pacific has completed testing and gone gold. Co-developed with the legendary Gary Grigsby, Keith Brors and Joel Billings of 2 by 3 Games, Uncommon Valor is a completely new operational game covering the campaign in the area around Australia, New Guinea and Guadalcanal during World War II.
David Heath, Director of Operations at Matrix Games said, "Uncommon Valor is the ultimate operational campaign of the South Pacific. Everyone at Matrix Games is extremely excited about the quality and playability of this title. We're looking forward to shipping this one out to wargamers across the world."
Uncommon Valor models the full scope of land, air and sea battles in the South Pacific from mid 1942 through the end of 1943. The beautifully rendered game map stretches from Truk in the north to Brisbane in the south. Ships, squadrons and regiments are detailed down to each gun, each pilot and each squad, respectively. While Uncommon Valor showcases a new level of historical accuracy, the interface is designed to minimize micro-management for casual gamers while allowing grognards to delve into the details.
Joel Billings of 2 by 3 Games added, "This May, wargamers will be transported back sixty years to the decision point of the war in the Pacific. History is yours to relive and rewrite."
Uncommon Valor includes eighteen scenarios and campaigns, which can be played against the computer opponent, hot-seat against another human, or by a secure play by e-mail system. A scenario and unit editor is included to allow players to edit and create their own historical scenarios.
Uncommon Valor Features:
Historical wargaming from the legendary team of Grigsby, Brors and Billings. Campaigns and scenarios in the South Pacific from May, 1942 through December, 1943. Intelligent AI for solo play and Secure PBEM mode for battles against human opponents. Detail and accuracy without micro-management. Editor included for scenarios and units
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Interviews of Joel Billings
February 6, 2001 - Recently several interviews of Joel Billings have been published online. Topics included games in development and possible future 2BY3 Games products. You can find those interviews at the following websites:
Cdmag.com
Terra Games Channel (Part One of Interview)
Terra Games channel (Part Two of Interview)
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Matrix Games and 2By3 Games Sign Three Game Agreement
January 4, 2001 - Matrix Games and 2BY3 Games today announce they will team up to bring three new computer wargames to market during the next three years. 2By3 Games, featuring the designs of award-winning game designer/programmers Gary Grigsby and Keith Brors, will develop three games to be published by Matrix Games. The first game, Uncommon Valor: Campaign in the South Pacific will feature the New Guinea and Solomons air, sea and land campaign that proved to be the turning point in the war against Japan. The second game, War in the Pacific: Struggle Against Japan 1941-1945, will feature the entire war against Japan from Pearl Harbor to Japan's surrender. The third game will feature the struggle in the Mediterranean during the first half of WWII.
All three games will feature the historical detail and accuracy that Grigsby designs have been known for during his career that spans nearly twenty years. 2BY3 Games will also be assisted in the development of the three titles by Matrix Games programmers and artists. Several of these have worked on earlier Matrix Games revisions and updates of Grigsby games, most notably Steel Panthers: World at War.
"We're excited to be working with 2BY3 Games on these three new products," said Matrix Games President David Heath. "Gary's games have always appealed to the serious military gamers who we cater to, and we've enjoyed working with Gary's designs in the past."
Joel Billings, President of 2BY3 Games said, "Matrix Games has shown a serious commitment to military gamers who are looking for innovative new products. Their work updating and enhancing many of Gary's earlier games proves that they know what the military gamer wants, and they have the technical and distribution skills needed to deliver the goods."
For more information check out the site at matrixgames.com.
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Industry Veterans Found 2BY3 Games
January 3, 2001 - Three veterans of the computer game industry -- Gary Grigsby, Keith Brors, and Joel Billings -- announce the creation of 2BY3 Games, dedicated to producing detailed and realistic computer wargames. 2BY3 Games (WWII by three guys) will concentrate on recreating important military campaigns on the PC to satisfy military gaming enthusiasts.
The three founders of 2BY3 Games have over 50 years of combined experience in making computer wargames. Gary Grigsby, the most prolific computer wargame designer in the history of the industry, has designed and programmed over 25 computer wargames including the highly acclaimed Steel Panthers series. Before joining forces with Gary four years ago, Keith Brors was an accomplished designer/programmer for SSI. Keith made major contributions on many SSI games as well as writing critical tools used by Gary and other programmers developing wargames for SSI. Joel Billings founded SSI in 1979 and produced over 50 SSI titles, including most of Gary's SSI titles. As President and CEO from 1979-1995, Joel led SSI into its position as the first and largest publisher of computer wargames.
2BY3 Games will focus initially on developing games covering WWII topics. Three products are currently in development. The first covers the campaigns in the South Pacific between May 1942 and December 1943. The second covers the entire war in the Pacific from 1941 to 1945. The third game covers the war between the USSR and Germany from 1941 to 1945. All three games, which will be published in 2001-2002, will be highly detailed military simulations that cover all major aspects of these campaigns.
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